Website powered by

EVE Vanguard

Character model done for EVE VANGUARD.
The hipoly was modeled in Zbrush and XSI Softimage. I used Toolbag for baking and SubstancePainter for texturing.
2d concept by: Trevor Claxton
Directed by: Andrei Cristea

Block-out vs final high poly

Block-out vs final high poly